Project EV3RLY™ IDE
Ethical Evolution & Virtual Engineering Engine
A local-first, AI-native development environment — multi-file editor, live preview, a real terminal, and an agent that builds alongside you. Built from scratch by Ares Realm Studios.
Built by Mortals · Inspired by Gods
One workspace, everything in reach
Not a chat wrapper. A workshop.
Project EV3RLY is built around control, review, recovery, and fast iteration — a complete local-first environment where you and the AI build real software together, on your machine, on your terms.
She is the face of the workshop: an agent with memory, judgment, and a real toolset — not a text box bolted onto an editor.
Editor & live preview
Multi-file Ace editor with syntax highlighting across HTML, CSS, JS, JSON, Markdown, Python, Shell, XML, and SVG. Live preview with hot CSS reload, project-level undo/redo, and checkpoint history.
7 AI providers, 7 task modes
Ollama, LM Studio, Claude, OpenRouter, Hugging Face, Google, and any OpenAI-compatible backend. Work in Build, Fix, Refactor, Review, Style, Explain, or Auto — with edit scopes from a single file to the whole project.
Review before apply
Every AI change lands as a diff you accept or reject file by file. Risk badges, scope-aware apply guards, rollback of the last apply, and conversation branching keep you in control and able to recover.
Agent delegation
Hand scoped work to local Ares Realm agents through sandboxed bridges — including the Arescode coding engine and the A.R.E.S. terminal agent — all jailed to the active project root by default.
100+ Python tools
An auto-starting Python tool server exposes schema-driven tools across files, system, data, code, web, memory, and media — plus built-in game-modding helpers for DayZ, FiveM, Rust/Oxide, ARMA 3, Zomboid, and Minecraft.
Project memory & RAG
A per-project .ares/ memory workspace with rules, working memory, decisions, and an imported lore library. A lightweight RAG pass retrieves the right context per request and rebuilds when sources change.
Built secure
API keys encrypted at rest in the OS keychain — never in renderer storage. Root-scoped disk access with ..-escape protection, atomic writes with conflict detection, an origin-locked local server, and real on-disk checkpoints.
Extensible & MCP-ready
A sandboxed iframe plugin system with four extension points — AI tools, file-tree menus, terminal commands, and settings panels — plus an MCP v1 client for connecting local Model Context Protocol servers.
Real terminal & export
A true IDE terminal powered by xterm.js and node-pty, project-wide find-in-files, screenshot capture with optional local vision. Export to .ares.json, ZIP, single HTML, Gist, Netlify, or a real disk folder.
Powered by Arescode
Project EV3RLY delegates real coding work to Arescode, our local-first coding-agent engine, through a sandboxed plugin bridge. She starts a local agent, streams its events and permission prompts straight into the UI, and keeps every change jailed to your project — the cockpit and the engine, built to work as one.
Meet the Arescode engine →Seven ways to connect
| Provider | How it connects |
|---|---|
| Ollama | Local inference on your own machine |
| LM Studio | Local OpenAI-style server |
| Claude | Anthropic Messages API |
| OpenRouter | Multi-model gateway |
| Hugging Face | OpenAI-style inference routing |
| Gemini OpenAI-compatible endpoint | |
| OpenAI-compatible | Any generic /chat/completions backend |
Watch her grow
Project EV3RLY IDE is the studio's flagship — built from the ground up by Ares Realm Studios. Join Discord to follow development, see early builds, and help shape where she goes next.