A local-first, AI-native development environment — multi-file editor, live preview, a real terminal, and an agent that builds alongside you. Built from scratch by Ares Realm Studios.
Built by Mortals · Inspired by Gods
Project Eevee is built around control, review, recovery, and fast iteration — a complete local-first environment where you and the AI build real software together, on your machine, on your terms.
She is the face of the workshop: an agent with memory, judgment, and a real toolset — not a text box bolted onto an editor.
Multi-file Ace editor with syntax highlighting across HTML, CSS, JS, JSON, Markdown, Python, Shell, XML, and SVG. Live preview with hot CSS reload, project-level undo/redo, and checkpoint history.
Ollama, LM Studio, Claude, OpenRouter, Hugging Face, Google, and any OpenAI-compatible backend. Work in Build, Fix, Refactor, Review, Style, Explain, or Auto — with edit scopes from a single file to the whole project.
Every AI change lands as a diff you accept or reject file by file. Risk badges, scope-aware apply guards, rollback of the last apply, and conversation branching keep you in control and able to recover.
Hand scoped work to local Ares Realm agents through sandboxed bridges — including the Arescode coding engine and the A.R.E.S. terminal agent — all jailed to the active project root by default.
An auto-starting Python tool server exposes schema-driven tools across files, system, data, code, web, memory, and media — plus built-in game-modding helpers for DayZ, FiveM, Rust/Oxide, ARMA 3, Zomboid, and Minecraft.
A per-project .ares/ memory workspace with rules, working memory, decisions, and an imported lore library. A lightweight RAG pass retrieves the right context per request and rebuilds when sources change.
API keys encrypted at rest in the OS keychain — never in renderer storage. Root-scoped disk access with ..-escape protection, atomic writes with conflict detection, an origin-locked local server, and real on-disk checkpoints.
A sandboxed iframe plugin system with four extension points — AI tools, file-tree menus, terminal commands, and settings panels — plus an MCP v1 client for connecting local Model Context Protocol servers.
A true IDE terminal powered by xterm.js and node-pty, project-wide find-in-files, screenshot capture with optional local vision. Export to .ares.json, ZIP, single HTML, Gist, Netlify, or a real disk folder.
Project Eevee delegates real coding work to Arescode, our local-first coding-agent engine, through a sandboxed plugin bridge. She starts a local agent, streams its events and permission prompts straight into the UI, and keeps every change jailed to your project — the cockpit and the engine, built to work as one.
Meet the Arescode engine →| Provider | How it connects |
|---|---|
| Ollama | Local inference on your own machine |
| LM Studio | Local OpenAI-style server |
| Claude | Anthropic Messages API |
| OpenRouter | Multi-model gateway |
| Hugging Face | OpenAI-style inference routing |
| Gemini OpenAI-compatible endpoint | |
| OpenAI-compatible | Any generic /chat/completions backend |
Project Eevee IDE is the studio's flagship — built from the ground up by Ares Realm Studios. Join Discord to follow development, see early builds, and help shape where she goes next.